{"id":2176,"date":"2023-03-03T05:27:28","date_gmt":"2023-03-03T05:27:28","guid":{"rendered":"https:\/\/freestyleacademy.rocks\/~LucyW\/?page_id=2176"},"modified":"2023-06-04T18:37:28","modified_gmt":"2023-06-04T18:37:28","slug":"narrative-visual-perspective-in-animation","status":"publish","type":"page","link":"https:\/\/freestyleacademy.rocks\/~LucyW\/narrative-visual-perspective-in-animation\/","title":{"rendered":"Narrative Visual Perspective in Animation"},"content":{"rendered":"\n<h5 class=\"wp-block-heading has-light-green-cyan-color has-text-color\">Introduction<\/h5>\n\n\n\n<p class=\"wp-block-paragraph\">How effectively can I tell a story\u2014through 3-Dimensional design and animation?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<h5 class=\"wp-block-heading has-light-green-cyan-color has-text-color\">3D Modeling: Temple, weapon, table<\/h5>\n\n\n\n<p class=\"wp-block-paragraph\">In the past semester, I learned to create original models of an environment (of Greek temples), a weapon, and a table scene from basic 3-dimensional polygons provided in Autodesk Maya. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">These I featured on my Reflections webpage, linked <a href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/reflections\/\"><span style=\"text-decoration: underline;\"><em>here<\/em><\/span><\/a> for you to check out at your disposal!<\/p>\n\n\n\n<h5 class=\"wp-block-heading has-light-green-cyan-color has-text-color\">3D Modeling: Character design<\/h5>\n\n\n\n<p class=\"wp-block-paragraph\">These modeling projects led into what I think was one of most important projects, character design. I say this because we ended up using these characters in a group animation project, writing her into an immersive narrative. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Say hi to Maya (named after my baby cousin who my character was supposed to be modeled after!):<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Character-Bio-Maya-Segall-Martinez-copy-2.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Character-Bio-Maya-Segall-Martinez-copy-2-1024x609.png\" alt=\"\" class=\"wp-image-2279\" width=\"512\" height=\"305\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Character-Bio-Maya-Segall-Martinez-copy-2-1024x609.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Character-Bio-Maya-Segall-Martinez-copy-2-300x179.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Character-Bio-Maya-Segall-Martinez-copy-2-768x457.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Character-Bio-Maya-Segall-Martinez-copy-2.png 1445w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/a><figcaption class=\"wp-element-caption\">Maya&#8217;s bio. Click to view larger image!<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">During the process of my character&#8217;s body design, I took inspiration from characters I saw in 2D art online, often Japanese animations. Below are the steps I took to actually create this 3D character.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Step 1: modeling. In Autodesk Maya, I created basic shapes to build the form of a girl. I took inspiration from characters I saw in art online:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Character-Girl-Render-1.png\" alt=\"\" class=\"wp-image-2461\" width=\"720\" height=\"405\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Character-Girl-Render-1.png 960w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Character-Girl-Render-1-300x169.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Character-Girl-Render-1-768x432.png 768w\" sizes=\"auto, (max-width: 720px) 100vw, 720px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Step 2: ZBrush to add facial features (like lips), folds to clothing and skirt, texture of knit yarn boots.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"2468\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress-Back-1024x576.png\" alt=\"\" class=\"wp-image-2468\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress-Back-1024x576.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress-Back-300x169.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress-Back-768x432.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress-Back-1536x864.png 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress-Back.png 1920w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"2467\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress-1024x576.png\" alt=\"\" class=\"wp-image-2467\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress-1024x576.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress-300x169.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress-768x432.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress-1536x864.png 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Progress.png 1919w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/figure>\n<\/figure>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Knit-Boots-1024x576.png\" alt=\"\" class=\"wp-image-2466\" width=\"512\" height=\"288\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Knit-Boots-1024x576.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Knit-Boots-300x169.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Knit-Boots-768x432.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/OCharacter-Knit-Boots.png 1300w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Eventually I ended up with my character like this. I continued adding some facial features and finally exported the detailed model as an OBJ. Before taking it to the next step (painting with color), I saved one version of the high-poly ZBrush model, and divided it several times until I had a model with a lower polygonal count (the low-poly model) and saved that, too. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Wang_Lucy-Character-Progress-1024x576.png\" alt=\"\" class=\"wp-image-2510\" width=\"674\" height=\"379\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Wang_Lucy-Character-Progress-1024x576.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Wang_Lucy-Character-Progress-300x169.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Wang_Lucy-Character-Progress-768x432.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Wang_Lucy-Character-Progress-1536x864.png 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Wang_Lucy-Character-Progress.png 1920w\" sizes=\"auto, (max-width: 674px) 100vw, 674px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Step 3: I imported the low-poly model to Adobe Substance Painter, then attached it to the high-poly model to show the finer details. The models must have been equipped with UV texture mapping from ZBrush; otherwise their polygons would not be able to be painted. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I played around with materials to add color and satiny skirt, glittery top, paint hair. Additionally, I learned that I could &#8216;paint&#8217; images I&#8217;d downloaded of eyes, nose, and mouth features onto her face, as well as a knitting pattern to the owl hat. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Export-Textures-Character-copy.png\" alt=\"\" class=\"wp-image-2460\" width=\"674\" height=\"380\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Export-Textures-Character-copy.png 1000w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Export-Textures-Character-copy-300x169.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Export-Textures-Character-copy-768x433.png 768w\" sizes=\"auto, (max-width: 674px) 100vw, 674px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">While exploring colors and textures, I couldn&#8217;t resist assigning all sorts of random materials to my character. I kept some PNGs of these cool textures on my character:<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Glass-Maya.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"788\" data-id=\"2509\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Glass-Maya-1024x788.png\" alt=\"\" class=\"wp-image-2509\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Glass-Maya-1024x788.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Glass-Maya-300x231.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Glass-Maya-768x591.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Glass-Maya.png 1191w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/a><figcaption class=\"wp-element-caption\">Glass visor texture<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Latex-Girl.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"577\" data-id=\"2508\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Latex-Girl-1024x577.png\" alt=\"\" class=\"wp-image-2508\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Latex-Girl-1024x577.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Latex-Girl-300x169.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Latex-Girl-768x433.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Latex-Girl-1536x865.png 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/04\/Latex-Girl.png 1917w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/a><figcaption class=\"wp-element-caption\">Black latex texture<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I exported this final base-color map and bump map, along with other associated maps like metallic-ness and roughness:<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"450\" height=\"450\" data-id=\"2455\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/WEBSITE-DefaultMaterial_Base_color-copy.png\" alt=\"\" class=\"wp-image-2455\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/WEBSITE-DefaultMaterial_Base_color-copy.png 450w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/WEBSITE-DefaultMaterial_Base_color-copy-300x300.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/WEBSITE-DefaultMaterial_Base_color-copy-150x150.png 150w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/WEBSITE-DefaultMaterial_Base_color-copy-100x100.png 100w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\" \/><figcaption class=\"wp-element-caption\">Color map<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"450\" height=\"450\" data-id=\"2456\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/WEBSITE-DefaultMaterial_Normal_OpenGL-copy.png\" alt=\"\" class=\"wp-image-2456\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/WEBSITE-DefaultMaterial_Normal_OpenGL-copy.png 450w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/WEBSITE-DefaultMaterial_Normal_OpenGL-copy-300x300.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/WEBSITE-DefaultMaterial_Normal_OpenGL-copy-150x150.png 150w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/WEBSITE-DefaultMaterial_Normal_OpenGL-copy-100x100.png 100w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\" \/><figcaption class=\"wp-element-caption\">Bump map<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I loaded these two maps above into the Hypershade interface within Maya so that I could attach the texture I painted to my model! The color shader I used was a Blinn shader. I also had to adjust the spectral settings to they wouldn&#8217;t result in an overly metallic luster. With any model selected, you can apply the shader to it.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Maya-Texture-PNG-1024x576.png\" alt=\"\" class=\"wp-image-2458\" width=\"674\" height=\"379\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Maya-Texture-PNG-1024x576.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Maya-Texture-PNG-300x169.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Maya-Texture-PNG-768x432.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Maya-Texture-PNG-1536x864.png 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Maya-Texture-PNG.png 1919w\" sizes=\"auto, (max-width: 674px) 100vw, 674px\" \/><figcaption class=\"wp-element-caption\">Hypershade layout<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">After importing my now-detailed, low-poly model back into Autodesk Maya, I assigned the Hypdershade Blinn shader to my model. This is the permanent stage of coloring a model, because the color is rendered out with the character. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Tiny-Character-edited-1.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Tiny-Character-edited-1.png\" alt=\"\" class=\"wp-image-2361\" width=\"229\" height=\"364\"\/><\/a><figcaption class=\"wp-element-caption\">Character model with more details.<br>Click to see larger image!<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<h5 class=\"wp-block-heading has-light-green-cyan-color has-text-color\">3D Body Animation<\/h5>\n\n\n\n<p class=\"wp-block-paragraph\">Now we&#8217;re at the exciting part &#8211; animation! Here is how I created animations with my character. <\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li>These two photos below show what it looks like to create a &#8216;skeleton&#8217; for my character. In the left-side photo, the orange proton-like circles over the character represent points at which I would create joints. The right-side photo shows the character after I connected the joints to create the &#8220;bones&#8221;, which show as yellow triangular prisms. <\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-4 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large is-style-rounded\"><img loading=\"lazy\" decoding=\"async\" width=\"548\" height=\"684\" data-id=\"2292\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Rig-Joints.png\" alt=\"\" class=\"wp-image-2292\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Rig-Joints.png 548w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Rig-Joints-240x300.png 240w\" sizes=\"auto, (max-width: 548px) 100vw, 548px\" \/><figcaption class=\"wp-element-caption\">Creating joints<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large is-style-rounded\"><img loading=\"lazy\" decoding=\"async\" width=\"597\" height=\"710\" data-id=\"2291\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Rig-Skeleton.png\" alt=\"\" class=\"wp-image-2291\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Rig-Skeleton.png 597w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Rig-Skeleton-252x300.png 252w\" sizes=\"auto, (max-width: 597px) 100vw, 597px\" \/><figcaption class=\"wp-element-caption\">Connecting joints to create the skeleton&#8217;s &#8220;bones&#8221;<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">After binding the &#8216;skin&#8217; of the character to its skeleton, now we have a rigged model. Rigging means that when you move around a joint, the character&#8217;s corresponding limbs (or torso or head) also move with it. Here, I&#8217;m moving the wrist joint of my character to lift her arm and change her pose.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Cute-Hand-Raise-1024x576.png\" alt=\"\" class=\"wp-image-2283\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Cute-Hand-Raise-1024x576.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Cute-Hand-Raise-300x169.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Cute-Hand-Raise-768x432.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Cute-Hand-Raise-1536x864.png 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Cute-Hand-Raise-2048x1152.png 2048w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Sometimes the polygons of the skin get messed up when I move the joints; I think my character&#8217;s puffy ponytails stumped Autodesk Maya on this one. To try to fix this, I use the Paint Skin Weights tool, essentially to designate areas of the body to a particular joint and avoid interrupting movement. <\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-5 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Riggin-Selection.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"749\" data-id=\"2290\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Riggin-Selection-1024x749.png\" alt=\"\" class=\"wp-image-2290\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Riggin-Selection-1024x749.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Riggin-Selection-300x219.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Riggin-Selection-768x562.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Riggin-Selection.png 1050w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Skin-Weight-.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"577\" data-id=\"2289\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Skin-Weight--1024x577.png\" alt=\"\" class=\"wp-image-2289\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Skin-Weight--1024x577.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Skin-Weight--300x169.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Skin-Weight--768x433.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Skin-Weight--1536x865.png 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Skin-Weight-.png 1917w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/a><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Once I got comfortable with joint movement, I made an animation showing a 3-action cycle for my character: a walk, run, and jumps!<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"22 23 p6 3D Walk Run Jump LucyW\" width=\"525\" height=\"295\" src=\"https:\/\/www.youtube.com\/embed\/uzkymwLm-T0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Some behind-the-scenes views: On the left view below, you can see thin green grid lines covering the space behind the girl. These are part of a Skydome light, which in the Render view appears as a white-gray background space. <\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-6 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Run-Side-View.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"2364\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Run-Side-View-1024x576.png\" alt=\"\" class=\"wp-image-2364\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Run-Side-View-1024x576.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Run-Side-View-300x169.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Run-Side-View-768x432.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Run-Side-View-1536x865.png 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Run-Side-View-2048x1153.png 2048w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/a><figcaption class=\"wp-element-caption\">Workspace view<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/4View_10011.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"2258\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/4View_10011-1024x576.jpg\" alt=\"\" class=\"wp-image-2258\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/4View_10011-1024x576.jpg 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/4View_10011-300x169.jpg 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/4View_10011-768x432.jpg 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/4View_10011-1536x864.jpg 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/4View_10011.jpg 1920w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/a><figcaption class=\"wp-element-caption\">Render view<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<p class=\"has-white-color has-text-color wp-block-paragraph\">.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Another way I learned to create body animation was by connecting motion capture data to the rigged model. For this example below, I downloaded motion capture data of doing tai chi (probably a student learning from Mr. Flo), placed the file into Maya first, placed my character file into Maya second, and connected the model to the motion source. <\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"22 23 p6 3D Motion Capture Animation LucyW\" width=\"525\" height=\"394\" src=\"https:\/\/www.youtube.com\/embed\/egariQdz9s0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<h5 class=\"wp-block-heading has-light-green-cyan-color has-text-color\">3D Character Lip sync<\/h5>\n\n\n\n<p class=\"wp-block-paragraph\">After learning to create body animations, I then learned to animate lip shapes for my character, much like last year&#8217;s lip sync project (which was in 2D). This animation focuses on the head of the character, and I put a bit of body motion on my character as idle movement. <\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"22 23 p6 3D Lip Sync LucyW\" width=\"525\" height=\"295\" src=\"https:\/\/www.youtube.com\/embed\/o2-sEtezCnY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I made a cut between the lips in order to &#8220;open&#8221; my character&#8217;s mouth. I duplicated this character with the opened mouth about six times and on these doppel-gangers, I manipulated the model&#8217;s vertices to form the essential mouth shapes: ah, eh, o-h, puh.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignright size-large is-resized\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Tower-of-Mayas-edited.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Tower-of-Mayas-edited.png\" alt=\"\" class=\"wp-image-2897\" width=\"176\" height=\"313\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Tower-of-Mayas-edited.png 704w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Tower-of-Mayas-edited-169x300.png 169w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Tower-of-Mayas-edited-576x1024.png 576w\" sizes=\"auto, (max-width: 176px) 100vw, 176px\" \/><\/a><figcaption class=\"wp-element-caption\">Doppel-gangers of my character<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Selecting these models with my cursor, making sure the original model was the last one selected, I assigned the original model as their parent. This created several sliders to facilitate the character&#8217;s mouth movement from one sound to another. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I imported my audio file (a clip of dialogue from the movie, &#8220;I Am Sam&#8221;, during a court case). You can see its waveforms bottom of the screenshot below. I used these to guide my lip sync animation to match movement to sound. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignleft size-large is-resized\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Lip-Sync-with-Audio-waveforms.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Lip-Sync-with-Audio-waveforms-1024x546.png\" alt=\"\" class=\"wp-image-2262\" width=\"512\" height=\"273\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Lip-Sync-with-Audio-waveforms-1024x546.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Lip-Sync-with-Audio-waveforms-300x160.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Lip-Sync-with-Audio-waveforms-768x410.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Lip-Sync-with-Audio-waveforms.png 1500w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/a><figcaption class=\"wp-element-caption\">Sliders to adjust mouth shape &#8211; click to view in larger size!<\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"alignright size-large is-resized\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Wang_Lucy-Lip-Sync-animation-process-shot.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Wang_Lucy-Lip-Sync-animation-process-shot-1024x557.png\" alt=\"\" class=\"wp-image-2260\" width=\"512\" height=\"279\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Wang_Lucy-Lip-Sync-animation-process-shot-1024x557.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Wang_Lucy-Lip-Sync-animation-process-shot-300x163.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Wang_Lucy-Lip-Sync-animation-process-shot-768x418.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Wang_Lucy-Lip-Sync-animation-process-shot-1536x836.png 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/Wang_Lucy-Lip-Sync-animation-process-shot.png 1837w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/a><figcaption class=\"wp-element-caption\">Character &#8216;speaking&#8217; in render view &#8211; click to view in larger size!<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<h5 class=\"wp-block-heading has-light-green-cyan-color has-text-color\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-vivid-green-cyan-color\">Epic<\/mark> Group Animation project<\/h5>\n\n\n\n<p class=\"wp-block-paragraph\">The senior animation class put our new skills to test for a 2-month long group animation project. Here&#8217;s what TheresaM, NicholasT, HarryK, and I created&#8230;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"22 23 p6 3D Narrative Animation HarryK LucyW NicholasT TheresaM\" width=\"525\" height=\"295\" src=\"https:\/\/www.youtube.com\/embed\/dwb6cG-Ta68?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">We decided to create the story of a lighthouse-guarding girl whose daily routine is interrupted by an annoying seagull. Our story took a tangent from the original inspiration, which was Nick&#8217;s pitch of a lonely old man living in a lighthouse who befriends a seagull, appreciating its company. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114326-1.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114326-1-1024x498.jpg\" alt=\"\" class=\"wp-image-2268\" width=\"512\" height=\"249\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114326-1-1024x498.jpg 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114326-1-300x146.jpg 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114326-1-768x373.jpg 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114326-1-1536x747.jpg 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114326-1-2048x996.jpg 2048w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/a><figcaption class=\"wp-element-caption\">Wow Harry is so cool! Click to see larger image!<\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114321.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114321-1024x498.jpg\" alt=\"\" class=\"wp-image-2266\" width=\"512\" height=\"249\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114321-1024x498.jpg 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114321-300x146.jpg 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114321-768x373.jpg 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114321-1536x747.jpg 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/03\/20230208_114321-2048x996.jpg 2048w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/a><figcaption class=\"wp-element-caption\">We are all very cool! Click to see larger image!<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">We used some most interesting props: borrowing LiillianC&#8217;s lacrosse stick to interact with as a broom, and my cat Long Long&#8217;s mouse toy on a string to simulate a seagull! <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/File-for-skydome-for-grabbing-broom_1.0206-copy-1024x576.jpg\" alt=\"\" class=\"wp-image-2899\" width=\"512\" height=\"288\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/File-for-skydome-for-grabbing-broom_1.0206-copy-1024x576.jpg 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/File-for-skydome-for-grabbing-broom_1.0206-copy-300x169.jpg 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/File-for-skydome-for-grabbing-broom_1.0206-copy-768x432.jpg 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/File-for-skydome-for-grabbing-broom_1.0206-copy.jpg 1280w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><figcaption class=\"wp-element-caption\">Early scene in our narrative animation<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Below are some screenshots of my Autodesk Maya workspace while I was creating animation! Please click on each image to see a larger version of it. In this first image, I&#8217;m working with 4 orthographic views, while reviewing my work in the render view on the right side (on a second monitor).<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-10-copy.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"329\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-10-copy-1024x329.png\" alt=\"\" class=\"wp-image-2904\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-10-copy-1024x329.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-10-copy-300x96.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-10-copy-768x247.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-10-copy-1536x494.png 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-10-copy.png 2000w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/a><figcaption class=\"wp-element-caption\">Checking my render while working from 4 orthographic views<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">One of the more challenging parts of creating this animation was creating a constantly flapping bird. Luckily, Mr. Cho made a tutorial for us, which I followed multiple times to make sure I had the skill down. This screenshot shows how I am using the graph editor to alter the motion of the bird&#8217;s &#8220;joints&#8221;. I also used the graph editor to manipulate the bird&#8217;s flapping motion to continue infinitely. The panel of tabs to the right is the hierarchy, which makes it easier to select specific bones\/joints. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a class=\"fancybox\" href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-6-copy.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"329\" src=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-6-copy-1024x329.png\" alt=\"\" class=\"wp-image-2902\" srcset=\"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-6-copy-1024x329.png 1024w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-6-copy-300x96.png 300w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-6-copy-768x247.png 768w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-6-copy-1536x494.png 1536w, https:\/\/freestyleacademy.rocks\/~LucyW\/wp-content\/uploads\/2023\/05\/Screenshot-6-copy-2048x658.png 2048w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/a><figcaption class=\"wp-element-caption\">Controlling the motion of the rigged bird model<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">I hope you&#8217;ve enjoyed seeing my process for these projects!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Introduction How effectively can I tell a story\u2014through 3-Dimensional design and animation? 3D Modeling: Temple, weapon, table In the past semester, I learned to create original models of an environment (of Greek temples), a weapon, and a table scene from basic 3-dimensional polygons provided in Autodesk Maya. These I featured on my Reflections webpage, linked &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/freestyleacademy.rocks\/~LucyW\/narrative-visual-perspective-in-animation\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Narrative Visual Perspective in Animation&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-2176","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-json\/wp\/v2\/pages\/2176","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-json\/wp\/v2\/comments?post=2176"}],"version-history":[{"count":101,"href":"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-json\/wp\/v2\/pages\/2176\/revisions"}],"predecessor-version":[{"id":3389,"href":"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-json\/wp\/v2\/pages\/2176\/revisions\/3389"}],"wp:attachment":[{"href":"https:\/\/freestyleacademy.rocks\/~LucyW\/wp-json\/wp\/v2\/media?parent=2176"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}