{"id":1179,"date":"2022-12-13T19:26:49","date_gmt":"2022-12-13T19:26:49","guid":{"rendered":"https:\/\/freestyleacademy.rocks\/~NicoleL\/?page_id=1179"},"modified":"2022-12-20T16:52:24","modified_gmt":"2022-12-20T16:52:24","slug":"animation","status":"publish","type":"page","link":"https:\/\/freestyleacademy.rocks\/~NicoleL\/animation\/","title":{"rendered":"Animation"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">This year in animation, we finally got to venture into the world of <mark style=\"background-color:rgba(0, 0, 0, 0);color:#e66262\" class=\"has-inline-color\">3D modeling<\/mark>! I was really excited for this and have been looking forward to it since junior year. We learned how to use many advanced 3D softwares such as <mark style=\"background-color:rgba(0, 0, 0, 0);color:#e66262\" class=\"has-inline-color\">Maya, ZBrush, and Substance Painter 3D<\/mark>. We used these to create basic practice sculptures and eventually our own <mark style=\"background-color:rgba(0, 0, 0, 0);color:#e66262\" class=\"has-inline-color\">characters<\/mark> and <mark style=\"background-color:rgba(0, 0, 0, 0);color:#e66262\" class=\"has-inline-color\">weapons<\/mark>! I&#8217;m really happy I got the opportunity to learn how to create 3D models, as I hope to pursue a game design and this really helped to propel that. It also gave me lots of work that I could present for my portfolios in my college applications.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">3D Character Design &#8211; Concept Design<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The project I am most proud of is my original character design. I was inspired by the characters in the 2D animated movie, Ernest et Celestine. I originally created a base model in <mark style=\"background-color:rgba(0, 0, 0, 0);color:#891818\" class=\"has-inline-color\">Maya<\/mark>. I then rendered it out as a <mark style=\"background-color:rgba(0, 0, 0, 0);color:#891818\" class=\"has-inline-color\">.obj <\/mark>file and transferred it to <mark style=\"background-color:rgba(0, 0, 0, 0);color:#891818\" class=\"has-inline-color\">ZBrush<\/mark>, where I was able to create more details and curves on our model. Here, I added facial expressions and creases to my character using the <mark style=\"background-color:rgba(0, 0, 0, 0);color:#891818\" class=\"has-inline-color\">ClayBuildup<\/mark> brush. After, I exported my character into <mark style=\"background-color:rgba(0, 0, 0, 0);color:#891818\" class=\"has-inline-color\">Substance Painter 3D<\/mark>, adding colors and patterns to my mouse using smart objects. I experimented with many different color combinations before using the <mark style=\"background-color:rgba(0, 0, 0, 0);color:#891818\" class=\"has-inline-color\">Projection<\/mark> feature to import textures from online. This allowed me to have much more freedom in what I wanted my character to look like, as I wasn&#8217;t limited by the default textures of <mark style=\"background-color:rgba(0, 0, 0, 0);color:#891818\" class=\"has-inline-color\">Substance Painter.<\/mark> From there, I rendered out the final images of my character and gave it a character bio in <mark style=\"background-color:rgba(0, 0, 0, 0);color:#891818\" class=\"has-inline-color\">Adobe Photoshop<\/mark>.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Bio-700x441.png\" alt=\"\" class=\"wp-image-1252\" width=\"829\" height=\"522\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Bio-700x441.png 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Bio-300x189.png 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Bio-768x483.png 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Bio-1536x967.png 1536w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Bio.png 2045w\" sizes=\"auto, (max-width: 829px) 100vw, 829px\" \/><figcaption class=\"wp-element-caption\">My original 3D character!<\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"700\" height=\"433\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-ZBrush-Character-Model-700x433.png\" alt=\"\" class=\"wp-image-1308\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-ZBrush-Character-Model-700x433.png 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-ZBrush-Character-Model-300x186.png 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-ZBrush-Character-Model-768x475.png 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-ZBrush-Character-Model.png 1480w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><figcaption class=\"wp-element-caption\">My mouse character in ZBrush!<\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"700\" height=\"394\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-charactermodel-700x394.jpg\" alt=\"\" class=\"wp-image-1309\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-charactermodel-700x394.jpg 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-charactermodel-300x169.jpg 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-charactermodel-768x432.jpg 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-charactermodel-1536x864.jpg 1536w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-charactermodel.jpg 1920w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><figcaption class=\"wp-element-caption\">My mouse character rendered out in Maya!<\/figcaption><\/figure>\n<\/div>\n\n\n<h3 class=\"wp-block-heading\">3D Weapon Model &#8211; Digital Sculpting<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Another project I&#8217;m extremely proud of is my <mark style=\"background-color:rgba(0, 0, 0, 0);color:#338a8c\" class=\"has-inline-color\">3D weapon<\/mark>. I used references of the <mark style=\"background-color:rgba(0, 0, 0, 0);color:#338a8c\" class=\"has-inline-color\">Ruination <\/mark>dagger from the popular 3D video game, <mark style=\"background-color:rgba(0, 0, 0, 0);color:#338a8c\" class=\"has-inline-color\">Valorant<\/mark>. It was a similar process to creating our character model. I initially created it in <mark style=\"background-color:rgba(0, 0, 0, 0);color:#338a8c\" class=\"has-inline-color\">Maya<\/mark>, then exported it out to <mark style=\"background-color:rgba(0, 0, 0, 0);color:#338a8c\" class=\"has-inline-color\">ZBrush<\/mark> as a<mark style=\"background-color:rgba(0, 0, 0, 0);color:#338a8c\" class=\"has-inline-color\"> .obj<\/mark> file. There, I added intricate details using the<mark style=\"background-color:rgba(0, 0, 0, 0);color:#338a8c\" class=\"has-inline-color\"> ClayBuildup<\/mark> brush and then exported it out to <mark style=\"background-color:rgba(0, 0, 0, 0);color:#338a8c\" class=\"has-inline-color\">Substance Painter 3D<\/mark>. From there, I added colors and patterns, and made the weapon shiny! Because this project was my first time using Substance Painter 3D, there was a lot of experimenting and troubleshooting with getting the license to use the application as well as working out how to use smart materials. However, I&#8217;m really impressed with how my project came out, and as someone who&#8217;s pursuing a career in <mark style=\"background-color:rgba(0, 0, 0, 0);color:#338a8c\" class=\"has-inline-color\">game design<\/mark>, I really enjoyed making it.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Substance-Painter-Weapon-Render-700x462.jpg\" alt=\"\" class=\"wp-image-1314\" width=\"789\" height=\"521\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Substance-Painter-Weapon-Render-700x462.jpg 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Substance-Painter-Weapon-Render-300x198.jpg 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Substance-Painter-Weapon-Render-768x507.jpg 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Substance-Painter-Weapon-Render.jpg 1405w\" sizes=\"auto, (max-width: 789px) 100vw, 789px\" \/><figcaption class=\"wp-element-caption\">My game weapon, rendered out from Substance Painter!<\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"700\" height=\"432\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-ZBrush-Weapon-700x432.png\" alt=\"\" class=\"wp-image-1315\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-ZBrush-Weapon-700x432.png 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-ZBrush-Weapon-300x185.png 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-ZBrush-Weapon-768x474.png 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-ZBrush-Weapon.png 1453w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><figcaption class=\"wp-element-caption\">My game weapon in ZBrush!<\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"700\" height=\"394\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Game-Weapon-Rendered-700x394.jpg\" alt=\"\" class=\"wp-image-1316\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Game-Weapon-Rendered-700x394.jpg 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Game-Weapon-Rendered-300x169.jpg 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Game-Weapon-Rendered-768x432.jpg 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Game-Weapon-Rendered-1536x864.jpg 1536w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Game-Weapon-Rendered.jpg 1920w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><figcaption class=\"wp-element-caption\">My game weapon rendered out from Maya!<\/figcaption><\/figure>\n<\/div>\n\n\n<h3 class=\"wp-block-heading\">3D Character Head Model &#8211; Digital Sculpting<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">As one of our first projects in ZBrush, we made <mark style=\"background-color:rgba(0, 0, 0, 0);color:#297420\" class=\"has-inline-color\">3D Character Head Models<\/mark>! This was essentially just digital sculpting, as I didn&#8217;t import any polygons from <mark style=\"background-color:rgba(0, 0, 0, 0);color:#297420\" class=\"has-inline-color\">Maya<\/mark> and so completely molded this myself in <mark style=\"background-color:rgba(0, 0, 0, 0);color:#297420\" class=\"has-inline-color\">ZBrush<\/mark> from a clay ball. I chose to reference <mark style=\"background-color:rgba(0, 0, 0, 0);color:#297420\" class=\"has-inline-color\">Chef Skinner&#8217;s<\/mark> head from<mark style=\"background-color:rgba(0, 0, 0, 0);color:#297420\" class=\"has-inline-color\"> Ratatouille<\/mark>, as he has a lot of dimension in his cheekbones and face shape and so would be really fun to mold. In ZBrush, I just used the <mark style=\"background-color:rgba(0, 0, 0, 0);color:#297420\" class=\"has-inline-color\">ClayBuildup<\/mark> brush to create his defining features, like his <mark style=\"background-color:rgba(0, 0, 0, 0);color:#297420\" class=\"has-inline-color\">hollowed cheeks<\/mark> and eyes as well as his <mark style=\"background-color:rgba(0, 0, 0, 0);color:#297420\" class=\"has-inline-color\">wrinkles<\/mark>. Because this was mainly just practice, we didn&#8217;t export it to Substance Painter 3D, and it remains uncolored, but I still really like and am proud of my character head!<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Head-Angle-700x427.png\" alt=\"\" class=\"wp-image-1319\" width=\"767\" height=\"468\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Head-Angle-700x427.png 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Head-Angle-300x183.png 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Head-Angle-768x469.png 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Head-Angle.png 1432w\" sizes=\"auto, (max-width: 767px) 100vw, 767px\" \/><figcaption class=\"wp-element-caption\">Chef Skinner in ZBrush, from the side<\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Head-700x426.png\" alt=\"\" class=\"wp-image-1320\" width=\"774\" height=\"471\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Head-700x426.png 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Head-300x182.png 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Head-768x467.png 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Character-Head.png 1441w\" sizes=\"auto, (max-width: 774px) 100vw, 774px\" \/><figcaption class=\"wp-element-caption\">Chef Skinner in ZBrush, from the front<\/figcaption><\/figure>\n<\/div>\n\n\n<h3 class=\"wp-block-heading\">3D Human Skull Model &#8211; Digital Sculpting<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Similar to the character head model, this project was also just digital sculpting and was completely molded in <mark style=\"background-color:rgba(0, 0, 0, 0);color:#e2821a\" class=\"has-inline-color\">ZBrush<\/mark> and was not exported out of Maya. It was our first project that introduced us to ZBrush, and it included lots of experimentation and troubleshooting in learning how to use the interface and control the brushes. I used the <mark style=\"background-color:rgba(0, 0, 0, 0);color:#e2821a\" class=\"has-inline-color\">ClayBuildup<\/mark> brush(like usual) to create features such as the <mark style=\"background-color:rgba(0, 0, 0, 0);color:#e2821a\" class=\"has-inline-color\">jaw<\/mark> and <mark style=\"background-color:rgba(0, 0, 0, 0);color:#e2821a\" class=\"has-inline-color\">eye sockets<\/mark>, and changed its size to make small intricate fractures in the skull. Although this was just a practice project, I still really like how it came out! I think it looks pretty realistic.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Skull-Model-700x427.png\" alt=\"\" class=\"wp-image-1325\" width=\"756\" height=\"461\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Skull-Model-700x427.png 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Skull-Model-300x183.png 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Skull-Model-768x469.png 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Skull-Model.png 1440w\" sizes=\"auto, (max-width: 756px) 100vw, 756px\" \/><figcaption class=\"wp-element-caption\">My skull model in Zbrush!<\/figcaption><\/figure>\n<\/div>\n\n\n<h3 class=\"wp-block-heading\">3D Greek Temple &#8211; Environment Modeling<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">As one of our first introductory projects to <mark style=\"background-color:rgba(0, 0, 0, 0);color:#30278b\" class=\"has-inline-color\">Maya<\/mark>, we created a 3D replica of a <mark style=\"background-color:rgba(0, 0, 0, 0);color:#30278b\" class=\"has-inline-color\">Greek Temple<\/mark>. I started out with basic square shapes for each element and used features such as <mark style=\"background-color:rgba(0, 0, 0, 0);color:#30278b\" class=\"has-inline-color\">extruding<\/mark> and <mark style=\"background-color:rgba(0, 0, 0, 0);color:#30278b\" class=\"has-inline-color\">cutting<\/mark> to create layers in my blocks. In order to create the mountain ranges, I cut out a random portion of the ground and lifted it up, and repeated that process with small chunks in the mountain. Finally, I rendered it out using Maya&#8217;s <mark style=\"background-color:rgba(0, 0, 0, 0);color:#30278b\" class=\"has-inline-color\">Arnold Rendering<\/mark> system! We didn&#8217;t take this project past Maya into ZBrush or Substance Painter, but I think it still looks really nice!<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Renderer-other-objects-700x394.jpg\" alt=\"\" class=\"wp-image-1329\" width=\"746\" height=\"420\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Renderer-other-objects-700x394.jpg 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Renderer-other-objects-300x169.jpg 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Renderer-other-objects-768x432.jpg 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Renderer-other-objects-1536x864.jpg 1536w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Renderer-other-objects.jpg 1920w\" sizes=\"auto, (max-width: 746px) 100vw, 746px\" \/><figcaption class=\"wp-element-caption\">My Greek Temple from the front, rendered out from Maya<\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Rendering-700x394.jpg\" alt=\"\" class=\"wp-image-1328\" width=\"768\" height=\"432\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Rendering-700x394.jpg 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Rendering-300x169.jpg 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Rendering-768x432.jpg 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Rendering-1536x864.jpg 1536w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-Arnold-Rendering.jpg 1920w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-element-caption\">My Greek Temple from the side, rendered out from Maya<\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-700x371.png\" alt=\"\" class=\"wp-image-1335\" width=\"768\" height=\"407\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-700x371.png 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-300x159.png 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-768x407.png 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene-1536x814.png 1536w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Temple-Scene.png 1943w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-element-caption\">My Greek Temple in the Maya interface, not rendered out<\/figcaption><\/figure>\n<\/div>\n\n\n<h3 class=\"wp-block-heading\">3D Fire Hydrant &#8211; Prop Modeling<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Another practice project we did in <mark style=\"background-color:rgba(0, 0, 0, 0);color:#de0909\" class=\"has-inline-color\">Maya<\/mark> was creating <mark style=\"background-color:rgba(0, 0, 0, 0);color:#de0909\" class=\"has-inline-color\">3D Fire Hydrants<\/mark>. This was a pretty similar process to the Greek Temple. We created multiple versions in order to experiment with Maya&#8217;s <mark style=\"background-color:rgba(0, 0, 0, 0);color:#de0909\" class=\"has-inline-color\">smoothing<\/mark> and <mark style=\"background-color:rgba(0, 0, 0, 0);color:#de0909\" class=\"has-inline-color\">texturizing<\/mark> features. Similar to the Greek Temple, I used many <mark style=\"background-color:rgba(0, 0, 0, 0);color:#de0909\" class=\"has-inline-color\">extruding<\/mark> and <mark style=\"background-color:rgba(0, 0, 0, 0);color:#de0909\" class=\"has-inline-color\">cutting<\/mark> process to create multiple layers on each side of the fire hydrant. Finally, I put in a <mark style=\"background-color:rgba(0, 0, 0, 0);color:#de0909\" class=\"has-inline-color\">SkyDome<\/mark> light and rendered it out with Maya&#8217;s <mark style=\"background-color:rgba(0, 0, 0, 0);color:#de0909\" class=\"has-inline-color\">Arnold Rendering<\/mark> system.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant-Arnold-Rendering-700x394.jpg\" alt=\"\" class=\"wp-image-1332\" width=\"727\" height=\"409\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant-Arnold-Rendering-700x394.jpg 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant-Arnold-Rendering-300x169.jpg 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant-Arnold-Rendering-768x432.jpg 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant-Arnold-Rendering-1536x864.jpg 1536w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant-Arnold-Rendering.jpg 1920w\" sizes=\"auto, (max-width: 727px) 100vw, 727px\" \/><figcaption class=\"wp-element-caption\">My fire hydrants rendered out from Maya!<\/figcaption><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant-700x389.png\" alt=\"\" class=\"wp-image-1333\" width=\"718\" height=\"399\" srcset=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant-700x389.png 700w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant-300x167.png 300w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant-768x426.png 768w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant-1536x853.png 1536w, https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-content\/uploads\/2022\/12\/NicoleL-Fire-Hydrant.png 1852w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><figcaption class=\"wp-element-caption\">My fire hydrants in the Maya interface!<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Overall, I&#8217;ve really valued having the opportunity to learn and use professional 3D equipment. It&#8217;s allowed me to expand my creativity and be more sure in my goals of pursuing a career in game design. I&#8217;m really proud of all of my projects and I can&#8217;t wait to dive into 3D animating next semester, and perhaps even in college! <\/p>\n","protected":false},"excerpt":{"rendered":"<p>This year in animation, we finally got to venture into the world of 3D modeling! I was really excited for this and have been looking forward to it since junior<span class=\"more-button\"><a href=\"https:\/\/freestyleacademy.rocks\/~NicoleL\/animation\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\">Animation<\/span><\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1179","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-json\/wp\/v2\/pages\/1179","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-json\/wp\/v2\/comments?post=1179"}],"version-history":[{"count":14,"href":"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-json\/wp\/v2\/pages\/1179\/revisions"}],"predecessor-version":[{"id":1340,"href":"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-json\/wp\/v2\/pages\/1179\/revisions\/1340"}],"wp:attachment":[{"href":"https:\/\/freestyleacademy.rocks\/~NicoleL\/wp-json\/wp\/v2\/media?parent=1179"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}