Zenith

The Freestyle Zenith project is the sum of all our time at freestyle. We take what we have learned and put it into a project created by us and also try to learn something new. We write a research paper on our subject we have chosen and also create a consumer product that could possibly be sold to customers of our project.

For my Zenith project, I chose to make a video game. Having some basic knowledge of code I set out to expand on that knowledge and create a video game. The problem I now faced was what type of game I wanted to make and after a short brainstorm, I wanted to make a game like the old real-time strategy(RTS) games of the 90s. Some games I drew inspiration from were Command and Conquer and Starcraft.

I knew that I wanted to use the program Gamemaker Studio, I knew the program could be used to make an RTS. Gamemaker is primarily a pixel art game engine so I knew it would be perfect for the old style of RTS games. I started by working on an online free pixel editor called Piskel, to create some basic concepts for the ships I was going to use in the game.

I then expanded and refined the models to be bigger and have more detail.

Actually coding the game came next. I used a series of online videos and the game maker website tutorials to learn how to use the program.