All of these projects followed a similar path. I started in Maya 3d Modeling software to create a rough shape. Then I transitioned over to over to Zbrush to add all of the details and make the model look more realistic. Finally I ended with adobe substance painter, where I painted the models, and created the final render with lighting and background.
Fire Hydrant Render
Dinner Table Render
Black and White Mandala
Mandala Before and After
I did some stuff 🙂 (edit this later)