Narrative Visual Perspective in Animation

In animation, we took our static 3D characters and experimented with different ways of animating them. Using Maya and going frame by frame, we animated a walk cycle, a run cycle, and a basic jump. We then used rotoscoping to record different poses done by students in real life and applied them to our own characters.

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We also practiced lip-synching with our 3D characters, picking a short audio and using different mouth shapes to emulate it.

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Here are some older models and concept sketches done in first semester, such as my weapon design, 3D character, and Greek temple.

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