Animation Reflection

Introduction

In this unit we were learning about and were using tools like Maya and Zbrush. With these applications we sculpted and designed 3d Models, Heads, Weapons and many other things.

Down Below is the work that I have made during this quarter:

This here is a greek temple and the environment I made around it and was done in Maya
Here is a rendered out photo of different fire hydrants I did in Maya.
This here is a model of a human skull that I sculpted in Zbrush
This is a character head that I made in Zbrush
This is here is my Maya version of my hammer weapon, the photos in the back are the concept art that I found and used as reference
Here is the final rendered out version that was done in Zbrush

Reflection

This unit has made me as a person had to stretch out my creativity into newer areas of my processes. Throughout these months I have learned a lot of new skills when it comes to modeling and sculpting 3D. It definitely gives me a lot more confidence that I able myself am able to do this and excited for what comes next in the next unit for animation.